Homework #3 part 3
When I read "Choosing a Project Management Tool for Game Development, Meredith Hall" I saw various interesting tools to help make a game. My favorite is "Monday" because it shows the status of the work someone has to do, the timeline, how many people are working in curtain projects and the Priority of them.
I liked the article "The Game Production Pipeline" because I learned how games start out from a simple thought to a fully functioning game. I also liked "Phase 1: Concept" because it talked about how we make the blueprints of the game.
Spy Grand Prix: The James Bond Racing Game
Status | Released |
Author | bernardstrachan |
Genre | Racing |
More posts
- Final Homework BossDec 03, 2021
- Homework #9 part 2Nov 20, 2021
- Homework #9 part 1Nov 20, 2021
- Homework #8 part 3Oct 31, 2021
- Homework #8 part 2Oct 30, 2021
- Homework #8 part 1Oct 30, 2021
- Homework #7 part 2Oct 23, 2021
- Homework #7 part 1Oct 23, 2021
- Homework #6 part 1Oct 23, 2021
- Homework #5 part 2Oct 23, 2021
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